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Marching Squares in Rust+WebAssembly
rust

Marching Squares in Rust+WebAssembly

After previous forays into creating fancy backgrounds using JavaScript, I've been playing with an implementation of one of my favourite computer graphics algorithms in Rust. It seems that my second, more efficient implementation is a lot faster than the old JavaScript code (I didn't benchmark them side-by-side but it is

  • Stefan Seemayer
Stefan Seemayer Dec 17, 2018 • 1 min read
Cross-compiling Rust Code using GitLab CI
rust

Cross-compiling Rust Code using GitLab CI

I've been excited to learn the Rust language for two years now since it compiles the performance properties of statically-compiled languages with modern language ergonomics (and allows you to parallelize things you normally wouldn't dare to thanks to its safety model). Another nice, less highlighted aspect of Rust is that

  • Stefan Seemayer
Stefan Seemayer Dec 17, 2018 • 3 min read
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